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	<title>Green Felt News</title>
	<link>http://blog.greenfelt.net</link>
	<description>Communiqués from the Green Felt developers</description>
	<lastBuildDate>Wed, 28 Jul 2010 02:36:36 +0000</lastBuildDate>
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	<item>
		<title>New card design</title>
		<description><![CDATA[You might have already noticed that we tweaked the cards a little. We think they look better now and as a bonus the numbers should be easier to read. We've been playing with these cards ourselves for a few months and have really grown to like the changes. We hope you do too.]]></description>
		<link>http://blog.greenfelt.net/2010/07/27/new-card-design/</link>
			</item>
	<item>
		<title>Server Issues</title>
		<description><![CDATA[You might have noticed a 4 hour window where our site wouldn&#8217;t even load today. Our hosting provider moved us to a new computer and, while they warned us ahead of time it was imminent, they didn&#8217;t tell us what day it would happen. And they didn&#8217;t provide any time beforehand to use the new [...]]]></description>
		<link>http://blog.greenfelt.net/2009/10/20/server-issues/</link>
			</item>
	<item>
		<title>How we hash our Javascript for better caching and less breakage on updates</title>
		<description><![CDATA[One of the problems we use to see frequently on Green Felt happened when we'd update a Javascript API: We'd add some parameters to some library function and then update some other files so that they called the function with the new parameters. But when we'd push the changes to the site we'd end up with few users that somehow had the old version of one of the files stuck in their cache.]]></description>
		<link>http://blog.greenfelt.net/2009/09/01/caching-javascript-safely/</link>
			</item>
	<item>
		<title>Plumbing changes</title>
		<description><![CDATA[Last night we pushed a bunch (literally hundreds) of changes up to the main site. You shouldn't notice anything visually different, but hopefully things will be running a little smoother than they used to.]]></description>
		<link>http://blog.greenfelt.net/2009/09/01/plumbing-changes/</link>
			</item>
	<item>
		<title>Single-click is the new double-click</title>
		<description><![CDATA[We just rolled out a change that will probably affect all of our players.  Whereas you used to double-click a card to make the default move for that card, you now only need to single-click it in order to do so.  This should make playing faster and easier.  Let us know what [...]]]></description>
		<link>http://blog.greenfelt.net/2009/06/18/single-click-is-the-new-double-click/</link>
			</item>
	<item>
		<title>Even Better Super Moves</title>
		<description><![CDATA[Recently we added automatic double click on all cards above any card you try to move.  Now we&#8217;ve added automatic double click to all cards above those you might drag to.  Give it a try on Sea Haven Towers or Spider.  Also, from the small change department, undo animates now.
]]></description>
		<link>http://blog.greenfelt.net/2008/08/14/even-better-super-moves/</link>
			</item>
	<item>
		<title>Better Super Moves</title>
		<description><![CDATA[Earlier today we added a usability feature to the solitaire games that have stacks of cards.  We now allow moving cards that are not at the top of a pile by first automatically (if possible) moving any blocking cards out of the way.  By moving the blocking cards using their default (double-click) move [...]]]></description>
		<link>http://blog.greenfelt.net/2008/07/14/better-super-moves/</link>
			</item>
	<item>
		<title>Flower Garden super-moves</title>
		<description><![CDATA[Flower Garden has been updated with support for super moves. So if you have any empty piles then you can drag 2 cards at a time instead of just one. If you have 2 empty stacks you can drag 4 cards. Note that the super moves still follow the rules as if you were moving [...]]]></description>
		<link>http://blog.greenfelt.net/2008/02/11/flower-garden-super-moves/</link>
			</item>
	<item>
		<title>Sudoku!</title>
		<description><![CDATA[Today I fixed the last showstopper bugs in Sudoku and put it up on the main site. So now you have a new game to play.
It doesn&#8217;t seem that new to us because Jim wrote the first rough draft of it in September of 2005. Wow, we move kind of slow sometimes! It&#8217;s been 99% [...]]]></description>
		<link>http://blog.greenfelt.net/2008/01/27/sudoku/</link>
			</item>
	<item>
		<title>Under the hood changes</title>
		<description><![CDATA[About a year ago we got frustrated with some of the behind the scenes workings of the site. Certain things were too slow or just written using old techniques that weren&#8217;t making us happy. So we upgraded all of the back-end code and site templating functions which should be faster and easier to work with [...]]]></description>
		<link>http://blog.greenfelt.net/2008/01/27/under-the-hood-changes/</link>
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