A bevy of new things
Posted by david on 21 Aug 2006 at 08:04 pm | Tagged as: news, technical
We’ve been busy lately. Or, more acurately, we’ve not been busy lately–Green Felt is our “spare time” project. However you look at it, we’ve made a bunch of under the hood and user visible changes lately. I’ll explain them one by one:
- We added a new graphic to represent an empty card pile and got rid of the cheesy old-school html table borders. I have to say I’m really happy with the way this turned out. I originally wanted the empty pile to look like a depression in the green felt background, but I was unable to draw it in Illustrator. I’m not much of an artist. I still have hope that my brother Michael will come through with a nice picture. In the mean time I think the dotted outlines look good enough.
- We added a little box in the top right that tells you when there are new posts on this blog or in the forum. I don’t like that it takes a long time to load, plus it doesn’t wrap nicely when the window is too small (especially in Internet Explorer for some reason), but I like the functionality. I wish it were quick and built into the static HTML instead of being AJAX.
- We added redo support! If you undo too far or decide it was a bad idea to undo you can redo back to where you were. Control-Shift-Z (or Command-Shift-Z for you Mac heads) is the key shortcut for redo. Note that if you undo and then start moving cards around then your redo history is lost.
- We moved the Forum to our hosting provider and updated it to the latest version. This is more of a behind the scenes change, but you should notice that the forum is more responsive now that it’s hosted by a provider with a lot of bandwidth and not from my personal cable modem. 🙂 We also added some spam protection which, for the moment, seems to be keeping the spam bots a bay (which may not have been annoying you, but it was making us delete a bunch of stupid spam messages every day).
- We also created a new forum just for resolved bugs and moved all the bugs that have been fixed into that forum. That way the bugs forum only lists outstanding/unresolved issues.
- It’s not quite done yet, but we’ve done a lot of work on a new game. Suduko! There’s a couple bugs we have to fix and loose ends to tie up, but you can try it out now if you can guess the address. 🙂
-David
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